Wednesday, November 22, 2017

Eagle and Lion - A Fire and Sword Battle Report


In the Dark woods of the north, a duel between Lion and Eagle takes place as two scouting parties clash on their reconnaissance missions.  

A Muscovite Force led by the venerable Golova Rurik Borikov makes contact with a Swedish Detachment led by Malte Larsson. 

Borikov has deployed a Group of Servant Cossacks on his right flank facing Swedish Dragoons while placing his cavalry in the centre and on the left flank.  The Swedish Deployment mirrors the Muscovite troop placement as both sides seek to contest the broken ground with infantry while sending their cavalry along the clearings in the forest and onto the ploughed fields.



Muscovite Skirmish Force (4 FSP):
  • 1x Golova (of significant family but inept) 
  • 2 Servant Cossacks Sotnias  (6 Bases deployed as 1 Squadron)
  • 3 Boyar Son Sotnias (deployed as 1 squadron of 4 bases and 1 sotnia delayed) 
  • 1 Skirmish Sotnia (3 Bases)
Swedish Skirmish Force (3 FSP):
  • Colonel 
  • 2 Reiter Squadrons (2x2 Bases deployed separately)
  • 1 Dragoon Company (3 Bases)

The battle commences as the two groups move towards each other.
The Swedish are first to take position and dismount close to the broken ground, using thir superior range and firepower to inflict staggering losses to the Russian Cossacks at long range.


In the centre, a cavalry skirmish ensues as both sides close into melee. At this point, the swedish reiters have suffered minor losses from Muscovite Shooting.

The infantry contiues to fight over the broken ground, the Swedish Dragoons continue to inflict heavy losses on the Servant Cossacks and seriously disrupt their formation.

On his left flank the swedish commander orders the second reiter squadron to return to the centre, fearing that a collapse of his engaged Reiters might destabilize the center and endanger the dragoons.


After a short melee, the Reiter squadron in the swedish center flees after suffering more losses. Their morale is broken and despite the valiant effort of Colonel Larsson the unit would not rally.


The Muscovite Skirmish sotnia finds itself outmaneuvered after scouting their objective and turning to the center. They have exposed their flank to the swedish reiters returning to the center.

Their formations collapses after being charged in the flank, forcing Golova Borikov to commit his Boyar sons to fight the reiters instead of focussing on the dragoons.

The Swedish Dragoons are ordered forward in an attempt to dislodge the disorganized cossacks. Despite their lack of cohesion, the cossacks resist fiercly and repell the assault.
The Dragoons withdraw and try to reorganize.


Golova Borikov succeeds in rallying the fleeing Skirmish Sotnia and suddenly the daring Swedish Reiters are faced with an assault into two units. The Reiters still charge ahead into the Skirmish Sotnia but are soon flanked by the Boyar Sons.


After a short melee, the reiters disengage, leaving Malte Larsson with no option but to order a general withdrawal. The Muscovites secure a tactical victory against the swedes, having scouted more objectives and only suffering minor losses.




Sunday, November 5, 2017

Code Red - Quickstart Rules released (EN/DE)



After almost three years of design and playtesting it is time to release the very first playable edition of Code Red to our fellow wargamers.

Code Red is a standalone ruleset for modern wargaming designed to recreate real and hypothetical conflicts after 1945.

These rules have started out as a set of Houserules for a popular Modern Wargaming ruleset to address some of its shortcomings, but have evolved into a unique and distinct set of rules with a special focus on:
  • Command and Control and the role of leaders on the battlefield
  • Morale and Suppression and their effect on units
  • Tactical Depth and interesting decisions facing the player
The rules are designed to provide a level of tactical realism, narrative quality, scaleability and simplicity that makes them easy to learn but hard to master. We´ve been trying to master them for 3 years now and we´re still not there ;)

After more than 3 years of development and testing, we´re confident to provide a challenging and fun game for those of you who want to dive deeper into the logic of modern warfare.



As a first step on our way to the final release we´re making the simplified QuickStart rules available both in English and German. These documents condense the essential rules for your first experience of Code Red into less than 10 pages.

Of course we had to cut some things from the 90 page full rule set, but we´re confident about the scope of the quickstart rules and we´re hoping they make you look forward to the full ruleset.

We´re planning to release the German version of the full rules in late 2017 to early 2018.
The english translation will follow later and I will make no promises as to when exactly.


We´ve published the rules for free on my website - klicking the banner below will navigate you to the right place to download them for free: 

http://www.enfilade.de/Codered


Enjoy!

Saturday, October 14, 2017

As they lay dead

Just a quickie today - finished three Insurgent Casualties today which will be part of the next batch of releases.


Friday, September 15, 2017

Your orders, Sir?

By Fire and Sword requires order markers to play -  three kinds, to be precise:
  • Move
  • Charge
  • Defend
Lacking these markers turned some of my first games into an ugly mess, as we had to improvise using paper slips to display our orders.

Being a cheapo, I refuse buying expensive tin order markes when I can build them easily. After our latest game with paper markers I decided it was time to prepare some proper markers.


These are pretty simple if you know how they are made.
The base are my usual synthetic cork pieces cut into slices - you might as well use metal, plastic or coins, doesn´t matter.
The symbol on the marker is a slip of plasticard cut into triangles and rectangles, which I then used to build these simple symbols by gluing them onto my base.  Then they got a treatment of oxide paste and a bit of gravel on the symbol-side before they went into painting.

Done.



Of course orders aren´t the only thing I´ve been working on. I also completed the last base of Cavalry to add another 3 Boyar Son bases to my force for our game scheduled tomorrow.



As these troops are not exactly high performers, I also prepared some casualty markers for my Muscovites. These were a bit more work than the orders, as I sculpted these from scratch.


I actually tried the Tony Barton tile technique (read more about it here) using oven-baking clay for some of them. For casualties that worked quite well - which prompted me to take the experiment one step further and try a full figure.

Read more about how that went soon ;)





Saturday, September 9, 2017

New SpecOps available

Today I put the new Special Forces sets online at Enfilade Figures.

www.enfilade-figures.com


Two new sets have entered the shop:  Another group of Special Forces in Light Gear in skirmishing poses and a pair of Snipers. 

Klick on the banner to go to the shop if you want to get them :)



Thursday, September 7, 2017

Lurking in Broken Ground

Broken ground is some very useful terrain in a lot of settings. As my terrain still sucks compared to the figures I have available, I recently invested a minor sum into extruded pvc-boards and started leveling up my terrain.

After a lot of cutting, carving, gluing and flocking, my broken grund pieces are ready for the battlefield and will provide some nice scatter terrain.



And here are some potential occupants of the Terrain:  Some Servant Cossacks - a dismounted base and a horse holder base.  Again, the AB Napoleonic Horses are doing a great job! I just added a saddle and boom:


Wednesday, September 6, 2017

The Northern Lion - Sweden joins the fray

As usual when I start an Army, it doesn´t take long until I start a second faction to provide enough figures to play a game even if my gaming compagnions cannot field their own minis.

With my recent Fire and Sword adventure, I´ve decided to add a tiny Swedish Force - though I tried to cheat a little by making the Reiter units suitable both for Russian and Swedish Service.

This way, I only had to paint a few bases of Dragoons/Musketeers and a Command Unit. For a Start, the Reiter squadrons would be dual-use for my Muskovites as well as Swedish Service.

Here are the Dragoons: 


The Swedish Commander - I have to work some more on th Banner, it´s a freehand design and needs a bit more shading and highlighting. I´m going to rework it as some point once the Command Unit has earned some renown.


And finally, two Bases of Reiters.  I added some beards and painted the coats in colors that would be suitable for my Muskovite Force a well.  The Swedes will get some dedicated units later, right now flexibility and economy is important as I am trying to paint them to a nice standard.